3D Orbital Simulator &
Mission Trajectory Engine
Our high-precision Rust WebAssembly physics solver, Keplerian orbital transfer engine, and real-time floating-origin 3D solar system renderer are currently undergoing rigorous flight testing. This feature will unlock soon in an upcoming release.
Rust / WASM Physics Solver
Sub-millisecond numerical ascent integration with realistic atmospheric drag, gravity turns, Max-Q detection, and multi-stage vehicle profiles.
N-Body & Perturbation Dynamics
4th-order Runge-Kutta multi-body propagation accounting for lunar gravity, moving ephemeris, and Earth J2 zonal harmonic oblateness.
Lambert Interplanetary Transfers
Universal variable Lambert solver computing optimal ballistic windows and Delta-V budgets to Mars, Venus, and outer planets.
Interactive Maneuver Node Gizmo
Full prograde, normal, and radial velocity vector manipulation with instant orbit recalculation and circularization guidance.
Running locally in development? The simulator is unlocked by default in development mode or via NEXT_PUBLIC_ENABLE_SIMULATION=true.